
They far more resemble a crafting/survival game (think like Minecraft or Valheim or even Oregon Trail) mixed with a card game.Įndless Legend is a true 4x game, but one which I've found just isn't very satisfying or fun to play. Thea 1 and 2 are fun games that are a bit rough, but are not really 4X. It's a time-waster that you might blow half an hour here and there on, rather than a game you'd devote an afternoon to. You can build up to a certain number of buildings per tier allowing you to mix and match the three as much as you want though good and evil units do suffer penalties if put in the same army.Ĭonquest of Elysium is a great light game. That said the gameplay of all three is basically the same: you've got a central fortress and you go out a conquering using a variety of heroes and units based on which of the three paths (good neutral and evil) you build buildings of. The studio got a lot of (justified) flak over the development of Imperium While MotBW was still riddled with bugs, and then those bugs carried over into the new game to the point that the amount of bugs are an in joke in the game itself. Graphics don't seem to be a priority since this started as a "should I play CoE" and Illwinter hasn't changed their graphics much over the past two decades (that's not much of an overstatement and not intended as an insult, I played a /lot/ of Dom3 in highschool and the graphics in 5, 11 years later, are exactly the same), and that's really the only thing Masters of the broken world and Imperium have over the original.
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While released later on steam it is actually the first in the series and honestly the only one not riddled full of bugs. Sorcerer King: Rivals on the other hand I have put a fair number of hours in and can say it's an enjoyable and relatively unique twist to the 4x genera: Basically the arch evil has already won and you're a slave/subject nation under his rule and you're trying to covertly amass enough power to rise up and stop his plans to destroy the world.Įador meanwhile I have basically the opposite advice to the Illwinter games: if you're going to pick up one pick up the first Eador: Genesis. I've heard very mixed things about fallen enchantress, and while I do own it I don't have enough hours in it to feel confident talking about it. They're very solid standard 4x experiences and if that's the sort of thing you're looking for you won't go wrong picking them up. Now Endless Legend is fantastic I still go back to it every now and again, as well as their latest 4x Humankind, both are greatly enjoyable and an all around good time. And while there isn't much of a voice anywhere because of it Dominions does have its own subreddit where people do talk about CoE as well because there are several similar mechanics (and some of the most core are identical just on a different scale) Illwinter games have a small following because they are, to put it bluntly, horrendously complicated and asymmetrical: no two factions play the same in either of their games and as such learning general mechanics and faction specifics can take a long time. We’re not talking about a unique building here and a unique unit there, we’re talking about completely different playstyles, with different mechanics and different goals.If you're looking for 4x I wouldn't necessarily go for CoE, I'd recommend Illwinter's other series Dominions instead: CoE feels like a strategy/rpg hybrid as opposed to a full 4x experience (it's still a great game, just if you're looking for a solid 4x experience you may not find it there) I have a more detailed explanation of which in the comments off of Zulias but if you are getting one of theirs go for the latest.


The main focus in the CoE series is that each race plays differently. There are also a huge number of factions, each with its own unique gameplay and magic rituals. The game is full of depth, details and monsters. There are also a huge number of…Ĭonquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like.
